Active Projects
The Embodied Ethics Lab: A Multi-Modal Toolkit for Teaching Responsible Anticipation in Engineering Ethics Education
This project develops four interconnected embodied exercises to transform engineering ethics from an abstract reasoning topic to a lived, memorable experience — adding bodily movement, senses, and imagination techniques. The Embodied Ethics Lab starts from engineering students’ difficulty imagining the societal impacts of emerging technologies. The suite of exercises targets expanding moral imagination through sensory and embodied teaching techniques, aimed at students struggling to connect abstract ethics with technical artefacts, and at neurodiverse learners requiring multi-modal engagement.
Each exercise functions independently while together they build incrementally toward refining several ethical competencies: moral imagination, anticipatory competencies, and sensitivity to stakeholders. The suite will be deployed in an ethics elective course at TU Delft, master’s level, in a way that allows it to be adopted as a module in other courses — positioning TU Delft as a leader in embodied ethics pedagogy, with a path to implementation across other Dutch engineering programmes.
Comenius TUD fellows page on the Teaching Academy website →Developing a Hybrid Tool for Value Extraction from Social Media-Sourced Textual Corpora
Social media contain a wealth of user-generated data concerning values and norms. Conventional value identification and extraction processes require significant technical expertise, confining their use in education and interdisciplinary research. This project develops a hybrid Natural Language Processing tool to extract values from social media-sourced textual corpora, combining domain-specific embedding-based model training with user-friendly LLM-based prompt engineering. We aim for both validated extraction of heritage values in urban contexts and scalable application to new domains such as health and nutrition. The datasets and the tool will be used in research and education activities and published open source.
